For extended combat scenarios it is recommended that you bring materials for synthesizing more ammunition. We recommend carrying at least a few of the most important synths for each fight, nothing is more frustrating than having to leave a potential kill because you ran out of ammo.
Solo Hydra will require at least 2-3 full Gauss synths for each hardpoint.
Access the synthesis panel on the in-game UI through the following steps:
Right Panel > Inventory > Second Last Menu > Synthesis Panel
Calculate the exact amount you need with the Synthesis Calculator by CMDR Th3Hero
In longer fights, you will need to refill your AFMU multiple times to keep your Module Reinforcements and other modules at full integrity.
We recommend only using Basic AFM refills, as standard and premium cost too much to be worth it. Standard and Premium are not shown here
Heatsinks are critical for reducing your ship’s temperature to safe ranges while firing extended gauss volleys or avoiding damage with cold tactics.
We recommend only using Basic heatsink synths as there is no useful benefit to standard or premium. Standard and Premium not shown here.
Whether in active Spire sites, live Titan space, or AXCZs, a caustic sink launcher is handy for absorbing caustic sources before the source is allowed to deal hull damage.
Required to deal with Thargon swarms, expect to use a few synths for Basilisk and higher fights.
We recommend only using Basic Flak synths as there is no tangible benefit to standard or premium. Standard and Premium not shown here.
AX Small Calibre Munitions - Standard and Premium synthesis should not be used.
AX Explosive Munitions - Standard and Premium synthesis should not be used.
This MR is not an AX hardpoint; however, Configurable Explosive Munitions will add AX damage to it using standard synthesis. The Advanced Missile Rack is not recommended for any AX activities.
Also applies to Modified Guardian Gauss Cannon.
Guardian Gauss Cannons are currently the most effective AX weapon and due to their low ammo total we recommend carrying a few synths for solo Medusa and higher.
Premium Gauss Synths are strongly recommended for Hydra variant Interceptors.
For the maximum possible Premium Gauss synths you will need:
Guardian Plasma Chargers are currently one of the most effective AX weapons. While the modified variants have a lot of ammo, packing synths never hurts.
Guardian Shard Cannons are currently one of the most effective AX weapons. While the modified variants have a lot of ammo, packing synths never hurts.
Torpedoes are only useful at live Titans on vents although they can lock on to many other entities. Synthing Nanite munitions is not common practice.
We recommended to fill up on all of the following materials:
For information on how to get these materials then visit our Engineering Materials Guide.